I’ve worked on teams of various sizes, from small groups of 15 or fewer to large teams of 40+, collaborating across international time zones on multiple indie titles. My expertise spans diverse UI styles, including 2D, 3D, diegetic, and non-diegetic.

I’m working on a few games in R&D. They’re not available in my public portfolio.

Please get in touch with me directly.


The Ouroboros Express

UX/UI - Visual Novel - Desktop - Windows/Mac

Directed UX/UI design for Small Loan Studio, producing assets and aligning with 40+ devs. The interactive visual novel successfully launched on Steam with 89% positive reviews.

Plantasia

UX/UI - Cozy Planting - Desktop - Windows/Mac

Led UX/UI systems design for Cave Bear Games, balancing usability and style to support gameplay—backed by a 28K strong LinkedIn following. Connect with me to learn more about this game.

Covert Claws

UX/UI - Stealth RPG - Console - Xbox

As Lead UX/UI Designer for Covert Claws, I created this stealth role-playing game (RPG) with the Adobe Creative Suite, Figma, and Generative AI.

Reach out to me to see how I can potentially be a fit for your team :)